CS 340 Game Design and Development: 4 semester hours
This course is an introductory overview of the video game design and development process. Through detailed study of historical as well as current games, students will learn the language and structure needed to develop their own game ideas. Students will learn the many aspects of a game development team and learn how each of these roles contributes to a game’s overall design. Projects, in and out of class, will focus on creating and designing game concepts both digital and non-digital. A strong focus on the elements of game design and process will support class projects. Students will get a basic overview of game studies and integrate those concepts into their work. Prerequisite: CS 106, CS 235, & CS 326.